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Raise and Shine

Push height up and down on top of your 2D textures to easily create normal maps for them! · By gilzoide

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Recent updates

Just a little important something
Hi, this is build #5: Just a little important something This build simply includes a fix for the File -> Save / Ctrl + S action when the loaded texture is not a...
6 files
Both Highs and Lows are important, keep them as you please!
Last update of the month: Both Highs and Lows are important, keep them as you please! This week we bring you with two new brush modes: Highest and Lowest , grea...
6 files
Life is a Canvas, go higher and paint your own normal!
Raise and Shine, everybody, welcome to Build #3: Life is a Canvas, go higher and paint your own normal! As I mentioned in the previous post , we now get to pain...
6 files
Painting heights is normal!
Welcome to the first big design change in Raise and Shine: Painting heights is normal! I’ve decided to replace the selection and height editing tools by a pai...
It's layout customization time!
Raise and Shine, everybody, welcome to Build #2: It’s layout customization time! This week we bring you full customization of the panels layout, so everybody...
6 files
Open beta!
6
Hello everyone! I am very proud to announce the open beta of Raise and Shine, a height map visual editor with automatic normal map generation for 2D textures! I...
6 files
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Last post
Show off the cool illuminated textures you create! You can save the illuminated preview using the File -> Export illumin...
started by gilzoide Apr 02, 2021
1 reply
244 views
Post bugs and other issues here or here . Please attach screenshots and steps to reproduce, if possible. Help us make Ra...
started by gilzoide Apr 02, 2021
144 views
No replies yet
Give your ideas and suggestions about how people can use and how we can improve Raise And Shine!
started by gilzoide Apr 02, 2021
135 views
No replies yet